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Ecrire dans l’espace: un modèle formel du level design d’un jeu vidéo d’aventure

Stefan Grünvogel, Stéphane Natkin and Liliana Vega (2006)
In: Szilas, N. and Réety, J. (edt.), Création de récits pour les fictions interactives, pp. 57-74, Hermes Science Publications

Ecrire dans l’espace: un modèle formel du level design d’un jeu vidéo d’aventure
admin 26. November 201310. May 2016 2006, Publications
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