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Influence of Simulated Aerodynamic Forces on Weight Perception and Realism in Virtual Reality |
Marvin Winkler, Stefan M. Grünvogel (2023).
In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
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Investigating the Effect of Embodied Visualization in Remote Collaborative Augmented Reality |
Kristoffer Waldow, Arnulph Fuhrmann, Stefan M. Grünvogel (2019)
In: International Conference on Virtual Reality and Augmented Reality. Springer, Cham, 2019. S. 246-262. DOI https://doi.org/10.1007/978-3-030-31908-3_15 |
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The influence of different audio representations on linear visuallys induced self-motion |
Henrik Rampendahl, Stefan M. Grünvogel, Arnulph Fuhrmann (2019).
In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
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Comparison of the usability of a car infotainment system in a mixed reality environment and in a real car |
Anna Bolder, Stefan M. Grünvogel, Emanuel Angelescu (2018)
In: Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018, Tokyo, Japan, November 28 – December 01, 2018, p. 8:1-8:10.
doi:10.1145/3281505.3281512
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Do Textures and Global Illumination Influence the Perception of Redirected Walking Based on Translational Gain? |
Kristoffer Waldow, Arnulph Fuhrmann, Stefan M. Grünvogel (2018)
In: IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Tuebingen/Reutlingen, Germany, 2018, pp. 717-718.
doi:10.1109/VR.2018.8446587
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The Effectiveness of Changing the Field of View in a HMD on the Perceived Self-Motion |
Oliver Basting, Stefan M. Grünvogel, Arnulph Fuhrmann (2017)
In: Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI)
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Selbstmanagement stärken. Intuition, Praxisreflexion und Methoden in der Lerncoaching-Weiterbildung nutzen |
Julia Gerber, Stefan Grünvogel, Timo van Treeck (2015)
In: Tosic, Janina (Hrsg.): Lehren, Lernen und Beraten auf Augenhöhe. Tagungsband zum Diskussionsforum für BMBF-Projekte, S. 30–37
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An analysis of new feedback methods for parallel multi-stream productions |
Verena Würbel, Stefan M. Grünvogel and Philipp Krebs (2009)
In: Proceedings of the seventh european conference on European interactive television conference
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Predicting future user behaviour in interactive live TV |
Martin Gude, Stefan M. Grünvogel and Andreas Pütz (2008)
In: Tscheligi, M., Obrist, M. and Lugmayr, A. (edt.), Changing Television Environments, Lecture Notes in Computer Science , Vol. 5066, pp. 117-121, Springer Verlag
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Next Generation Live iTV Formats and Aesthetics: A Joint Scientific and Artistic Approach |
Richard Wages, Stefan M. Grünvogel, Georg Güntner and Janez Zaletelj (2007)
In: Cunningham, P. and Cunningham, M. (edt.), eChallenges e-2007: Expanding the knowledge economy: Issues, applications, case studies , pp. 1605-1612 , IOS Press
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Video Composer and Live Video Conductor: Future Professions for the Interactive Digital Broadcasting Industry |
Richard Wages, Carmen Mac Williams, Stefan M. Grünvogel and Georg Trogemann (2007)
In: Journal of Virtual Reality and Broadcasting, 4
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Specifications of Concepts and Professional User Interface for Live Staging with Consumer Feedback |
Richard Wages, Stefan M. Grünvogel, Tilen Mlakar, and Torsten Kliemand (2007)
In: EU-IST Project ‘Live: Live Staging of Media Events’, Report D4.5
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Content Recommendation System in the Production of Multi-Channel TV Programs |
Janez Zaletelj, Richard Wages, Tobias Bürger and Stefan M. Grünvogel (2007)
In: axmedis – Third International Conference on Automated Production of Cross Media Content for Multi-Channel Distribution (AXMEDIS’07), pp. 221-218, IEEE Computer Society
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A Novel System for Interactive Live TV |
Stefan M. Grünvogel, Richard Wages, Tobias Bürger and Janez Zaletelj (2007)
In: Ma, L., Rauterberg, M. and Nakatsu, R. (edt.), ICEC 2007, Lecture Notes in Computer Science, Vol. 4740, pp. 193-204, Springer Verlag
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Ecrire dans l’espace: un modèle formel du level design d’un jeu vidéo d’aventure |
Stefan Grünvogel, Stéphane Natkin and Liliana Vega (2006) In: Szilas, N. and Réety, J. (edt.), Création de récits pour les fictions interactives, pp. 57-74, Hermes Science Publications
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Methods, Design Guidelines and Workflows for Online Staging |
Richard Wages, Stefan M. Grünvogel and Jaanis Garancs (2006)
In: EU-IST Project ‘Live: Live Staging of Media Events’, Report D4.3
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Future Live iTV Production: Challenges and Opportunities |
Richard Wages, Stefan M. Grünvogel, Janez Zaletelj, Carmen Mac Williams and Georg Trogemann (2006)
In: axmedis – Second International Conference on Automated Production of Cross Media Content for Multi-Channel Distribution (AXMEDIS’06), pp. 325-328, IEEE Computer Society
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Video Composer and Live Video Conductor: Future Professions for the Interactive Digital Broadcasting Industry |
Richard Wages, Carmen Mac Williams, Stefan M. Grünvogel and Georg Trogemann (2006)
In: Proceedings of the EuroITV 2006: Beyond Usability, Broadcast, and TV – Fourth European Conference on Interactive Television, pp. 32-38
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Formal Models and Game Design |
Stefan M. Grünvogel (2005)
In: Game Studies, 4 (1)
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Alles relativ: Entwurf raum-zeitlicher Zusammenhänge |
Stefan M. Grünvogel (2005)
In: Film & Computer – NMI 2005: First Conference Neue Medien in der Informationsgesellschaft, Informationsgesellschaft, pp. 115-124
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Benutzerführung und Strukturen nichtlinearer Geschichten |
Richard Wages, Benno Grützmacher and Stefan M. Grünvogel (2005)
In: Neizel, B., Bopp, M. & Nohr, R.F. (edt.), “See I’m real…” Multidisziplinäre Zugänge zum Computerspiel am Beispiel von “Silent Hill”, Medien Welten, Vol. 4, pp. 41-57, LIT-Verlag
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Virtual Personalised Channels: Video Conducting of Future iTV |
Carmen Mac Williams, Richard Wages, Stefan M. Grünvogel and Georg Trogemann (2005)
In: Proceedings of the EWIMT 2005: Second European Workshop on the Integration of Knowledge, Semantic and Digital Media Technologies
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Interactive Props and Choreography Planning with the Mixed Reality Stage |
Wolfgang Broll, Stefan Grünvogel, Iris Herbst, Irma Lindt, Martin Maercker, Jan Ohlenburg and Michael Wittkämper (2004)
In: Rauterberg, M. (edt.), ICEC 2004 , Lecture Notes in Computer Science , Vol. 3166 , pp. 185 – 192 , Springer Verlag
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The Mixed Reality Stage – an interactive collaborative pre-production environment |
Wolfgang Broll, Thomas Müller, Stefan Grünvogel, Hans Krüger, Martin Maercker and Frank Rohlfs (2004)
In: Proceedings Internationale Statustagung Virtuelle und Erweiterte Realität
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Modellunterstützer Entwurf von Computerspielen |
Stefan M. Grünvogel (2004)
In: Dadam, P. and Reichert, M. (edt.), GI Jahrestagung (1), LNI, Vol. 50, pp. 189-190
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A new Methodology for Spatiotemporal Game Design |
Liliana Vega, Stefan M. Grünvogel and Stéphane Natkin (2004)
In: Mehdi, Q. and Gough, N. (edt.), Proceedings of the CGAIDE’2004, Fifth Game-On International Conference on Computer Games: Artificial Intelligence, Design and Education, pp. 109-113
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How Realistic is Realism? Considerations on the Aesthetics of Computer Games |
Richard Wages, Stefan M. Grünvogel and Benno Grützmacher (2004)
In: Rauterberg, M. (edt.), ICEC 2004, Vol. 3166, pp. 216-225, Springer-Verlag
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Kollisionserkennung bei 3D Objekten |
Stefan M. Grünvogel (2003)
Slides from a lecture given in Bremen
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Dynamic character animations |
Stefan M. Grünvogel (2003) In: International Journal of Intelligent Games & Simulation , 2 (2) , pp. 11-19 Abstract For creating real-time animations of 3D characters we introduce an animation engine for the dynamic creation of motions with motion models.
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Lyapunov Spectrum and Control Sets near Singular Points |
Stefan M. Grünvogel (2003)
In: Journal of Differential Equations, 187 (187), pp. 210-255
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Scripting Choreographies |
Stefan M. Grünvogel and Stephan Schwichtenberg (2003) In: Rist, T., Aylett, R., Ballin, D. and Rickel, J. (edt.), IVA 2003 – Fourth International Working Conference on Intelligent Virtual Agents, Lecture Notes in Artificial Intelligence, Vol. 2792, pp. 170-174, Springer Verlag
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A System for Creating Simple Character Behaviours |
Stefan M. Grünvogel and Stephan Schwichtenberg (2003) In: Mehdi, Q. and Gough, N. (edt.), Game-On 2003 – Fourth International Conference on Intelligent Games and Simulation, pp. 180-184, EUROSIS Publication Abstract We introduce a real-time character animation system which is currently
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30 Years of Gravity |
Stefan M. Grünvogel, Richard Wages and Benno Grützmacher (2003)
In: Proceedings of the LEVEL UP: First International Digital Games Research Conference – DIGRA 2003
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mqube – Eine mobile multi-user Mixed Reality Umgebung |
Wolfgang Broll, Thomas Müller, Stefan M. Grünvogel, Hans Krüger, Martin Maercker and Frank Rohlfs (2002)
In: Proceedings Internationale Statustagung Virtuelle und Erweiterte Realität
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Generating Dynamic Motions for Articulated Figures |
Stefan M. Grünvogel (2002)
In: Mehdi, Q., Gough, N. and Cavazza, M. (edt.), Game-On 2002 – Third International Conference on Intelligent Games and Simulation, pp. 37-46, SCS Europe Bvba
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Interaktionskonzepte bei Computerspielen |
Stefan M. Grünvogel (2002)
Slides from an invited talk given at the Informatik-Kolloquium at the University of Augsburg, Germany
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Dynamic Motion Models |
Stefan M. Grünvogel, Thorsten Lange and Jens Piesk (2002)
In: Navazo, I. and Slusallek, P. (edt.), Eurographics 2002, Short Presentations , pp. 196-175
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AMOBA: A Database System for Annotating Captured Human Movements |
Stefan M. Grünvogel, Jens Piesk, Stephan Schwichtenberg and Gregor Büchel (2002)
In: Computer Animation 2002 (CA 2002), 19-21 June 2002, Geneva, Switzerland, pp. 98-102, IEEE Computer Society
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Lyapunov Spectrum and Control Sets |
Stefan M. Grünvogel (1999)
Augsburger Mathematisch-Naturwissenschaftliche Schriften , Vol. 34 , Wißner-Verlag
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The Lyapunov Spectrum of Blockdiagonal Semilinear Control Systems |
Stefan M. Grünvogel (1999)
In: J. Dyn. Control Syst. , 4 (2) , pp. 191-216
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Bifurcation of Control Sets at Singular Points |
Stefan M. Grünvogel (2000)
In: Equadiff 99, pp. 853-855 (2000)
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Semilineare Kontrollsysteme mit Symmetrien |
Stefan M. Grünvogel (1996)
Diploma thesis, University Augsburg, 1996
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