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iTV

An analysis of new feedback methods for parallel multi-stream productions

Verena Würbel, Stefan M. Grünvogel and Philipp Krebs (2009)
In: Proceedings of the seventh european conference on European interactive television conference (EuroITV ’09), pp. 141-144, ACM

admin 8. December 201310. May 2016 2009, Publications Read more

Next Generation Live iTV Formats and Aesthetics: A Joint Scientific and Artistic Approach

Richard Wages, Stefan M. Grünvogel, Georg Güntner and Janez Zaletelj (2007)
In: Cunningham, P. and Cunningham, M. (edt.), eChallenges e-2007: Expanding the knowledge economy: Issues, applications, case studies , pp. 1605-1612 , IOS Press

admin 26. November 201310. May 2016 2007, Publications Read more

A Novel System for Interactive Live TV

Stefan M. Grünvogel, Richard Wages, Tobias Bürger and Janez Zaletelj (2007)
In: Ma, L., Rauterberg, M. and Nakatsu, R. (edt.), ICEC 2007, Lecture Notes in Computer Science, Vol. 4740, pp. 193-204, Springer Verlag

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admin 26. November 20131. February 2023 2007, Publications Read more

Methods, Design Guidelines and Workflows for Online Staging

Richard Wages, Stefan M. Grünvogel and Jaanis Garancs (2006)
In: EU-IST Project ‘Live: Live Staging of Media Events’, Report D4.3

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admin 26. November 20131. February 2023 2006, Publications Read more

Video Composer and Live Video Conductor: Future Professions for the Interactive Digital Broadcasting Industry

Richard Wages, Carmen Mac Williams, Stefan M. Grünvogel and Georg Trogemann (2006)
In: Proceedings of the EuroITV 2006: Beyond Usability, Broadcast, and TV – Fourth European Conference on Interactive Television, pp. 32-38

admin 26. November 201310. May 2016 2006, Publications Read more

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Aktuelle Lehrveranstaltungen

  • Mathematik 2
  • Angewandte Mathematik
  • Computeranimation
  • Interaktive Systeme
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  • Virtuelle und erweiterte Realität
  • Forschungsprojekt virtuelle und erweiterte Realität
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  • Master Hauptseminar Medientechnologie

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animation Augmented Reality Avatar Car infotainment character animation collision detection computer game content based retrieval control sets digital broadcasting dynamic motion model field of view game design head-mounted display human perception iTV live staging locomotion Lyapunov mixed reality motion model motion tree multistream perception recommender system Remote Collaboration skeletal animation streaming media Usability user studies User Study vection video composer virtual reality
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