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2004

Interactive Props and Choreography Planning with the Mixed Reality Stage

Wolfgang Broll, Stefan Grünvogel, Iris Herbst, Irma Lindt, Martin Maercker, Jan Ohlenburg and Michael Wittkämper (2004)
In: Rauterberg, M. (edt.), ICEC 2004 , Lecture Notes in Computer Science , Vol. 3166 , pp. 185 – 192 , Springer Verlag

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The Mixed Reality Stage – an interactive collaborative pre-production environment

Wolfgang Broll, Thomas Müller, Stefan Grünvogel, Hans Krüger, Martin Maercker and Frank Rohlfs (2004)
In: Proceedings Internationale Statustagung Virtuelle und Erweiterte Realität.

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Modellunterstützer Entwurf von Computerspielen

Stefan M. Grünvogel (2004)
In: Dadam, P. and Reichert, M. (edt.), GI Jahrestagung (1), LNI, Vol. 50, pp. 189-190

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A new Methodology for Spatiotemporal Game Design

Liliana Vega, Stefan M. Grünvogel and Stéphane Natkin (2004)
In: Mehdi, Q. and Gough, N. (edt.), Proceedings of the CGAIDE’2004, Fifth Game-On International Conference on Computer Games: Artificial Intelligence, Design and Education, pp. 109-113

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How Realistic is Realism? Considerations on the Aesthetics of Computer Games

Richard Wages, Stefan M. Grünvogel and Benno Grützmacher (2004)
In: Rauterberg, M. (edt.), ICEC 2004, Vol. 3166, pp. 216-225, Springer-Verlag

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