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Month: November 2013

Alles relativ: Entwurf raum-zeitlicher Zusammenhänge

Stefan M. Grünvogel (2005)
In: Film & Computer – NMI 2005: First Conference Neue Medien in der Informationsgesellschaft, Informationsgesellschaft, pp. 115-124

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admin 26. November 20131. February 2023 2005, Publications Read more

Benutzerführung und Strukturen nichtlinearer Geschichten

Richard Wages, Benno Grützmacher and Stefan M. Grünvogel (2005)
In: Neizel, B., Bopp, M. & Nohr, R.F. (edt.), “See I’m real…” Multidisziplinäre Zugänge zum Computerspiel am Beispiel von “Silent Hill”, Medien Welten, Vol. 4, pp. 41-57, LIT-Verlag

admin 26. November 201310. May 2016 2005, Publications Read more

Virtual Personalised Channels: Video Conducting of Future iTV

Carmen Mac Williams, Richard Wages, Stefan M. Grünvogel and Georg Trogemann (2005)
In: Proceedings of the EWIMT 2005: Second European Workshop on the Integration of Knowledge, Semantic and Digital Media Technologies

admin 26. November 201310. May 2016 2005, Publications Read more

Interactive Props and Choreography Planning with the Mixed Reality Stage

Wolfgang Broll, Stefan Grünvogel, Iris Herbst, Irma Lindt, Martin Maercker, Jan Ohlenburg and Michael Wittkämper (2004)
In: Rauterberg, M. (edt.), ICEC 2004 , Lecture Notes in Computer Science , Vol. 3166 , pp. 185 – 192 , Springer Verlag

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admin 26. November 20131. February 2023 2004, Publications Read more

The Mixed Reality Stage – an interactive collaborative pre-production environment

Wolfgang Broll, Thomas Müller, Stefan Grünvogel, Hans Krüger, Martin Maercker and Frank Rohlfs (2004)
In: Proceedings Internationale Statustagung Virtuelle und Erweiterte Realität.

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admin 26. November 20131. February 2023 2004, Publications Read more

Modellunterstützer Entwurf von Computerspielen

Stefan M. Grünvogel (2004)
In: Dadam, P. and Reichert, M. (edt.), GI Jahrestagung (1), LNI, Vol. 50, pp. 189-190

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admin 26. November 20131. February 2023 2004, Publications Read more

A new Methodology for Spatiotemporal Game Design

Liliana Vega, Stefan M. Grünvogel and Stéphane Natkin (2004)
In: Mehdi, Q. and Gough, N. (edt.), Proceedings of the CGAIDE’2004, Fifth Game-On International Conference on Computer Games: Artificial Intelligence, Design and Education, pp. 109-113

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How Realistic is Realism? Considerations on the Aesthetics of Computer Games

Richard Wages, Stefan M. Grünvogel and Benno Grützmacher (2004)
In: Rauterberg, M. (edt.), ICEC 2004, Vol. 3166, pp. 216-225, Springer-Verlag

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admin 26. November 20131. February 2023 2004, Publications Read more

Kollisionserkennung bei 3D Objekten

Stefan M. Grünvogel (2003)
Slides from a lecture given in Bremen

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admin 26. November 20131. February 2023 2003, Publications Read more

Dynamic character animations

Stefan M. Grünvogel (2003)
In: International Journal of Intelligent Games & Simulation , 2 (2) , pp. 11-19

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